local L0_1, L1_1, L2_1, L3_1, L4_1
L0_1 = {}
L0_1.MainID = 12029
L0_1.ActorAlias = "12029"
L1_1 = {}
L1_1.q1202901 = 1202901
L1_1.q1202903 = 1202903
L1_1.q1202910 = 1202910
L1_1.q1202907 = 1202907
L1_1.q1202908 = 1202908
L1_1.q1202902 = 1202902
L1_1.q1202911 = 1202911
L1_1.q1202915 = 1202915
L1_1.q1202914 = 1202914
L1_1.q1202913 = 1202913
L1_1.q1202912 = 1202912
L1_1.q1202904 = 1202904
L1_1.q1202909 = 1202909
L1_1.q1202905 = 1202905
L1_1.q1202906 = 1202906
L0_1.SubIDs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.id = 3029
L2_1.alias = "Npc3029"
L2_1.script = "Actor/Npc/TempNPC"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc3029Data = L2_1
L2_1 = {}
L2_1.id = 1034
L2_1.alias = "Npc1034"
L2_1.script = "Actor/Npc/TempNPC"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc1034Data = L2_1
L2_1 = {}
L2_1.id = 12366
L2_1.alias = "Npc12366"
L2_1.script = "Actor/Npc/TempNPC"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc12366Data = L2_1
L2_1 = {}
L2_1.id = 12368
L2_1.alias = "Npc12368"
L2_1.script = "Actor/Npc/TempNPC"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc12368Data = L2_1
L2_1 = {}
L2_1.id = 12405
L2_1.alias = "Npc12405"
L2_1.script = "Actor/Npc/TempNPC"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc12405Data = L2_1
L2_1 = {}
L2_1.id = 12369
L2_1.alias = "Npc12369"
L2_1.script = "Actor/Npc/TempNPC"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc12369Data = L2_1
L2_1 = {}
L2_1.id = 3045
L2_1.alias = "Npc3045"
L2_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc3045Data = L2_1
L2_1 = {}
L2_1.id = 3032
L2_1.alias = "Npc3032"
L2_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc3032Data = L2_1
L2_1 = {}
L2_1.id = 12435
L2_1.alias = "Npc12435"
L2_1.script = "Actor/Npc/TempNPC"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc12435Data = L2_1
L2_1 = {}
L2_1.id = 3033
L2_1.alias = "Npc3033"
L2_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc3033Data = L2_1
L0_1.Npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.id = 70710646
L2_1.alias = "Gadget70710646"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Gadget70710646Data = L2_1
L0_1.Gadgets = L1_1
L1_1 = {}
L2_1 = {}
L2_1.narratorId = 120292501
L2_1.pauseLen = 10
L2_1.resumeLen = 5
L2_1.tag = "Story"
L2_1.startCheckPause = false
L1_1.NarratorWithId = L2_1
L0_1.Datas = L1_1
return L0_1
